We're here to create fantastic soundtracks for your projects.
We believe great talent is key, that's why we've got some of the best sound designers and mixers to work on your projects. Collaboration is at the heart of our approach. We listen carefully to your needs and your ideas.
And the kit? Well there's three studios running Pro Tools, a large voice over booth, beautiful sounding microphones and the ability to connect with studios and clients around the world via Source Connect, Zoom, Skype and phone patch. We can also work remotely on your projects.
Want to know more?
Call us on 02920 450 950 or email email@example.com to discuss your requirements.
Rhys has worked in the industry for over 8 years as a recording engineer, sound designer, foley artist and more recently dubbing mixer.
Rhys also carries out Audio Description work for parent company CTV Sound Studios.
Rhys is a fluent Welsh speaker, perfect for those bilingual projects.
He's worked on a range of programmes & films for a wide variety of clients. He's also experienced in mixing commercials and corporate videos for clients including the Welsh Government, Sofa Sofa, HMRC, the NHS and Transport for Wales.
Meurig has been with Hoot's parent company CTV Sound Studios since 2003 and has worked on numerous animation re-voicing projects as both a recording engineer and dubbing mixer.
Also being a Welsh speaker helps Meurig with his regular audio-description recording and voice over sessions.
Meurig is our resident technical geek, who feels equally at home either behind the mixing desk or with a soldering iron in his hand, fixing, installing or even modifying equipment.
Alex first started working with Hoot as a Sound Engineer in 2018 and has worked on voiceover projects for TV, Film and Games as well as assisted in Audio Description.
Alex has also recorded and edited a number of audiobooks for clients across the UK.
Alex has a keen interest in designing soundscapes for video games. He’s worked on sound for Game Jam entries to AAA projects, and has experience designing and implementing voiceover and sound design elements and since June 2021 has taken on the game audio brief at Hoot.